Hunyuan3D-2

Generates high-resolution textured 3D assets from images or text with separate shape and texture models.

Open SourceSelf HostedOffline CapableGPU Required (6GB+ VRAM)
0.0 (0)

About

Tencent's Hunyuan3D-2 splits textured 3D asset generation into two stages: Hunyuan3D-DiT, a flow-based diffusion transformer that generates the mesh from an image or text prompt, and Hunyuan3D-Paint, which synthesizes high-resolution textures for it. The family covers a 3.0B parameter shape model and 1.3B texture model in version 2.1, a 0.6B mini variant, a 1.1B multiview model, and turbo builds for fast inference, with the June 2025 release of 2.1 also open-sourcing training code and a PBR texture pipeline. Shape generation runs in about 6 GB of VRAM while the full shape plus texture pipeline wants 16 GB, and the repo ships a Gradio app, an HTTP API server, and a Blender addon alongside pip-based installation. At around 14.4k GitHub stars it is the most adopted open 3D asset generator. Weights are distributed under the Tencent Hunyuan 3D 2.0 Community License, which permits commercial use below 1 million monthly active users but excludes the EU, UK, and South Korea, and an official hosted version runs at 3d.hunyuan.tencent.com.

Should you use Hunyuan3D-2?

Pick it when

Pick Hunyuan3D-2 for textured assets from images or text when you want a full toolchain: Gradio app, HTTP API server, and Blender addon, with shape-only runs in about 6 GB and the full pipeline in 16 GB.

Look elsewhere when

Skip it if you operate in the EU, UK, or South Korea, or expect over 1 million monthly active users: its community license does not cover those cases. TRELLIS.2 and TripoSG are MIT licensed instead.

Alternatives to Hunyuan3D-2

  • TRELLIS.2

    MIT license with no territory or user caps and PBR materials on complex topology, but needs about 24 GB and takes images only, not text.

  • TripoSG

    MIT code and weights for shape generation from images on 8 GB, but you need a separate texturing step.

  • Stable Fast 3D

    Sub-second UV-unwrapped meshes on about 6 GB from one feed-forward pass; its license caps revenue at 1 million dollars rather than excluding territories.

  • TRELLIS

    MIT licensed text or image generation that decodes to meshes, Gaussians, or radiance fields, with local editing, at a 12 GB floor.

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Details

Price
Free
Platform
Local/Desktop
Difficulty
Intermediate (3/5)
License
Tencent Hunyuan 3D 2.0 Community License
Minimum VRAM
6 GB
Added
Jul 29, 2026

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