TripoSG

Generates high-fidelity 3D meshes from single images with a 1.5B rectified flow transformer.

Open SourceSelf HostedOffline CapableGPU Required (8GB+ VRAM)
0.0 (0)

About

A 1.5B parameter rectified flow transformer sits at the core of TripoSG, VAST AI Research's image-to-3D foundation model, paired with a VAE that represents geometry as signed distance functions and was trained with hybrid supervision on 2 million curated image-SDF pairs. The linear-trajectory flow formulation generates high-fidelity meshes from photorealistic images, cartoons, and sketches alike, and a March 2025 companion release, TripoSG-scribble, adds a 512-token model for generation from scribbles plus text prompts. Weights download automatically from Hugging Face on first run, installation is the standard conda plus pip requirements routine on Python 3.10, and inference needs a CUDA GPU with at least 8 GB of VRAM. Both code and released weights carry the MIT license, so commercial use is permitted, which distinguishes it from most open 3D generators that ship restrictive model licenses. The team behind the commercial Tripo service maintains the project, it holds about 1.7k GitHub stars, and it serves as the open research counterpart to the company's hosted generation pipeline.

Should you use TripoSG?

Pick it when

Pick TripoSG when you need high-fidelity geometry from photos, cartoons, or sketches with MIT code and weights, so commercial use is clear, on an 8 GB GPU; the scribble variant adds scribble plus text input.

Look elsewhere when

Skip it if you need textured output in one step: it generates shape only. Hunyuan3D-2 adds a texture model, and TRELLIS.2 gives PBR materials if you have 24 GB.

Alternatives to TripoSG

  • TripoSR

    The same group's earlier LRM-style model: under a second per image and outputs vertex colors or textures, where TripoSG gives untextured geometry.

  • Hunyuan3D-2

    Pairs shape generation with Hunyuan3D-Paint textures and a Blender addon, but its license excludes the EU, UK, and South Korea.

  • TRELLIS.2

    Geometry plus full PBR materials and complex topology under MIT, at a 24 GB VRAM floor versus 8 GB.

  • Roblox Cube

    Text-to-shape rather than image-to-shape, with bounding box control, but research-only licensing.

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Details

Price
Free
Platform
Local/Desktop
Difficulty
Intermediate (3/5)
License
MIT
Minimum VRAM
8 GB
Added
Jul 29, 2026

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